Re: Nack the Weasel (Jade Gully Boss)
I belive the person that ripped Nack out of Sonic fighter is unknown and the method he used to get Nack out of the game is also unknown
I am the one who ripped it. The way I did was using the program 3d Ripper DX (that captures the polygons in memory from a DirectX software) through the Dreamcast emulator NullDC using Shenmue (as the models from Sonic the Fighters are also in that game), because the Model2 Emulator was not supported by 3d Ripper at that time (it dumped textures, but not models).
But it wasn't so easy to rip, because NullDC renders ONLY the polygons that are shown, so in each capture I had only the half of Nack. Then I thought combining 2 captures, and I did it as I could, so the rip was far from perfect, but it didn't look that bad after all. It was a very painful process, so that's why I didn't rip the other models.
In the other hand, I found a Youtube user called Bagjac that uploaded a zip with Sonic the Fighters models http://www.youtube.com/watch?v=NTpwcMLLtHw (check description)
I don't know if they are ripped or made from scratch, but I downloaded them and they seemed to be very accurate. However, I can't say the same about the textures, that looked like they were made from screenshots and with very little quality.
I used 3D Ripper with the Model2 emulator for dumping textures and sent them to Andrew, so he can retexture Bagjac's models with the actual textures.
Recently, I tried the latest 3d Ripper and it rips models from Model2 Emulator, but they have the same issue as NullDC, so I stopped trying.