1 (edited by Lucaio Super 2021-05-11 23:39:23)

Topic: Another small "discovery" about the levels.

In v001 the rings are displayed incorrectly due to a mistake in the def file. All you need to do is open Level01.def on Notepad, go to "// Ring" and erase "BackgroundTxtr //". The texture variable should be like that:

// Ring
        Txtr            TXTRActor02
        Scale           128                             // 256=Cube size ..128=half cube...
        MoveType       Static //PingPong //Static                       //Static FollowEdge PingPong Follower
}